Finding a track: Parquet Deformations

When we had to find something interesting to work on, I thought: ‘What happens when I repeat the same 2D geometry?’

Untitled

uh-huh, if this is around the z axis, ‘what if we change the axis?’

Untitled1

& what if we lay them on the same plane but with 2 sides touching each other?

tessellations

ooh, tessellation~

But what if it changes with every repeat?

morphing

I found morphing and tessellations tutorial here:  http://www.grasshopper3d.com/forum/topics/tesselations-1 

this ‘Changing with every repeat’ (I subsequently realized) is also called parquet deformation, and I found a few visual examples to help me understand better.

http://www.designcoding.net/parquet-deformation-manually/

http://www.designcoding.net/parquet-deformation-manually/

http://www.flickr.com/photos/ahudson/favorites/page6/?view=lg

Electromagnetic Martian Grasshopper by Daniel Piker on Flickr

2013_01_27-parq12013_01_27-parq-th

http://www.designcoding.net/parquet-deformation-with-10-components/

 

And further inspired by Escher’s metamorphosis

 

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