Exploration One – Tessellation Patterns

Exploration One.

After a few lessons of grasshopper, I am quite amazed about what and how grasshopper works.

Repetitive tessellation, in particularly. I understand this could be done on rhino, however it takes

quite awhile it get it tessellate accurately while grasshopper we could just do it instantly with the best results.

Screen shot 2013-02-15 at 4.03.00 PM

I did some pattern study on how could simple geometric shapes tessellate and form an overall visual effect

on illustrator and then try translating it into grasshopper definition.

Screen shot 2013-02-15 at 2.18.00 PM

Took me quite a while to figure out, and realised that I could tessellate 2D instantly

(vector > grid >hexagonal). Then to enhance it I gave it a slight raise for point z, to make it look 3D-ish

(allowing all 6 points to meet at the centre and create individual surface.


Screen shot 2013-02-15 at 2.24.30 PM

Thus it turns out to be like the above, a very subtle 3D tessellation done using hexagonal shape.

Screen shot 2013-02-15 at 2.17.02 PM

Creating the definition in grasshopper.

Screen shot 2013-02-17 at 8.07.55 AM

I did some simple info graph and categorizing the steps hope it helps for future references.



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