Fall-Off by Sam Stringleman

Fall Off is a concept of a virtual table where surface density is defined by placement of objects on it through a web interface. When virtual items are added on it, the table’s surface density increases. When the items are moved, the surrounding density will fall off.


Based on a voronoi pattern, the space is divided into a number of regions and below are a few examples.

 

Reported by Corina 

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